/**
*  \file     Object.h
*  \brief    Object class.
*            Object refers to boxes, doors, coins and any other
*            objects in the game.
*
*  \author   gamefish
*  \version  0.0.1
*  \date     2006.7
*  \warning  UISOFT all rights reserved.
*/
#ifndef __Object_H__
#define __Object_H__

#include "Prerequisites.h"

namespace SS
{
	class Object : public ObjBase
	{
	};
}

#endif //__Object_H__